I’m about to throw 8 titles at you that we’re currently working on. It looks like a lot of work, and it is, but seeing as this is now less of a hobby for me and more of a full-time job I’m hoping that my ability to stick to deadlines will be better than in the past.

Just remember that some of these are dependent on third parties, and also on the availability of members of Wormintheworks, but I hope to get each project released in the month stated smiley


Title Undecided (iOS/Android/Symbian) – Due for release April 2012

Description: An arcade game for mobile devices where the player takes control of “Jumping Bean”, the biggest of all the Jellybeans. A cute take on the “continuous play” genre, you must score as much as possible by keeping Jumping Bean afloat.

Completion: Game near complete, Initial testing on PC is under way.

Estimated Price: $0.99

Currently working on this project: Daniel Johnston.

Store Room (iOS/Android/Symbian) – Due for release May 2012

Description: The Mobile version of “Store Room”, Which is already available on PC, Mac and Web and will be our game that occurs on the most platforms at the time of release! Simple arcade action that will remain free for the mobile port.

Completion: Requires porting.

Estimated Price: Free

Currently working on this project: Daniel Johnston.

Sudz (Mac) – Due for release May 2012

Description: The mac version of “Sudz”, already available from our website for PC. The game’s mechanics remain basically unchanged.

Completion: Requires porting to mac and testing.

Estimated Price: $2.99

Currently working on this project: Daniel Johnston.

Antibody Blast (Mac) – Due for release May 2012

Description: The mac version of “Antibody Blast”, already available from our website for PC. The game’s mechanics remain basically unchanged.

Completion: Requires porting to mac and testing.

Estimated Price: $2.99

Currently working on this project: Daniel Johnston.

Sudz (iOS/Android/Symbian) – Due for release June 2012

Description: The mobile version of “Sudz”, already available from our website for PC. Game modes differ a little from the PC / Mac version.

Completion: Needs a lot of work.

Estimated Price: $0.99

Currently working on this project: Daniel Johnston.

Antibody Blast: Go (iOS/Android/Symbian) – Due for release July 2012

Description: The mobile version of “Antibody Blast”. Very different to the PC / Mac version, With side-scrolling shooter action the player must defend the body from an invasion of micro organisms. 3 Local Highscores, 25 Achievements.

Completion: Requires porting to mobile and testing.

Estimated Price: $0.99

Currently working on this project: Daniel Johnston, George Jackson.

Title Undecided (iOS/Android/Symbian) – Due for release December 2012

Description: A platforming pet-battle game.

Completion: A long way from completion.

Estimated Price: $1.49

Currently working on this project: Daniel Johnston.

Cosmos Origins: The Crystal Beacons (PC/Mac) – Due for release 2013

Description: The prequel to Cosmos Origins: Delegates in peril. Cosmos is exploring space for the first time. Under direction from the government he is to find valuable minerals on a nearby comet. Upon landing on the comet Cosmos is attacked by a rather gorgeous space pirate (Lily from CO:DIP) and both are then attacked by the evil alien “Slython”. Platform shooter action follows.

Completion: A long way from completion.

Estimated Price: $9.99

Currently working on this project: Daniel Johnston, George Jackson, Matt Booth.

Title Undecided (PC/Mac) – Due for release 2013

Description: Old school Beat ’em up platforming with an insane cast of heroes and enemies.

Completion: Ideas stage.

Currently working on this project: Daniel Johnston, Daniel Cantle.

That’s the plan for this year.

– Dan